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May 2, 2024

Is Mastering Dead? A Pro Mixer’s Opinion

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Progressions: Success in the Music Industry

Travis discusses how the democratization of technology and an oversimplified view of the mastering process is threatening to ruin it all together.

In this episode you'll learn,

  • How Technology is Rapidly Changing Mastering
  • A Quick History of Mastering
  • What the True Value of Mastering Is
  • Should You Be Paying for Mastering

 

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Credits:

Guest:

Host: Travis Ference

Editor: Travis Ference

Theme Music: inter.ference

Transcript

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The music tech industry has been taking aim at mastering engineers for years.

 

 


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With tools like ozone, online, platforms like Lander, and what seems to

 

 


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be daily advancements in AI. Is the battle finally coming to an

 

 


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end? Is mastering dead?

 

 


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My name is Travis Farrants, a Grammy nominated recording engineer and mixer. And I started

 

 


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this show to help equip music professionals like yourself with the

 

 


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tools and mindsets you need to build a career in this business. Now, I might

 

 


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not be a household name like Manny or ClA, but I do make my

 

 


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living mixing records and have well over a quarter billion streams to my credit. And

 

 


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because I'm not one of those household names, and because I'm not mixing label

 

 


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projects every day, when it comes to mastering, budgets can

 

 


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vary wildly. And so my mixes are being mastered by a wide range of

 

 


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engineers. Now, I obviously have my preferences for favorite

 

 


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engineers, but I'm not always gonna be involved in the decision. And over

 

 


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the last few years, I've noticed an increasing trend in just

 

 


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plain bad mastering. If a project is not done by

 

 


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one of the top mastering houses or by one of my preferred engineers,

 

 


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then it's starting to become more likely that I just don't really like the end

 

 


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result. And it's made me start to wonder, why is mastering seem

 

 


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like it's no longer playing the role that it once did? What's

 

 


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different about now? Well, for one, technology is

 

 


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different. Like I mentioned, the tools are being democratized. But

 

 


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that's. That's not the only thing. It's also the perception of

 

 


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mastering in 2024. So if you're a musician wondering if mastering is

 

 


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necessary, or a mix engineer that feels like you just maybe want to

 

 


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start mastering your own mixes, I've got a few hot takes that I think you're

 

 


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going to want to hear. If you're a mastery engineer, you probably currently hate

 

 


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me, but you're not going to feel that way at the end. Trust me now,

 

 


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because I know there is at least one person asking, what is mastering? And I

 

 


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also think the backstory is important. To my point, here is the world's fastest

 

 


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breakdown of the history of audio mastering. If you want to skip ahead, there are

 

 


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chapter markers down below. So, up until about 1948, recording was done in

 

 


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what was called direct to disc recording. The engineer would mic the band with

 

 


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a very limited number of inputs. That band would then balance themselves while

 

 


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playing live in the room because there were no overdubs and there were very few

 

 


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microphones. The engineer would then capture that recording, cutting it

 

 


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directly to vinyl with a lathe as the band played.

 

 


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This all began to change when Ampex released the Model 200 tape machine,

 

 


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which provided the ability to record to magnetic tape, resulting in an increase in

 

 


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sonic fidelity. And now, because that tape machine would never be a

 

 


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consumer playback device, that recording eventually had to make it

 

 


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back to the medium of choice. At the time, which was vinyl, this was

 

 


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the advent of a new type of engineer called the transfer engineer, whose job

 

 


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would transform over the years to what we now think of as a mastering

 

 


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engineer. The transfer engineers would apply corrective EQ to a recording to be

 

 


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sure that the needle would not pop out of the record because of too much

 

 


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low end. They would also adjust levels to be sure that all the program material

 

 


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that needed to be fit on a side was able to do so. As

 

 


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technology progressed, so did the job of the master engine. They began to

 

 


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take a more creative role in the process, adding dynamic

 

 


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processing and additional EQ to enhance the choices already made

 

 


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by the mixing engineer. Then, when digital came on the scene in the eighties,

 

 


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the increased headroom opened the door for masters to become louder

 

 


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and louder. And anybody that has ever listened to music knows that

 

 


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louder is always better. So, with that in mind, every artist

 

 


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wanted their CD to be the loudest, most exciting CD on the

 

 


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desk of the local radio dj. This was the dawn of the loudness wars,

 

 


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which would continue into the digital and streaming era, despite the fact that

 

 


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the DSPs employ loudness normalization. So that's how we got here.

 

 


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But where is here? Here is that, unfortunately, the

 

 


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average musician's understanding of what mastering does is summed up into

 

 


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two louder, brighter. And while

 

 


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there may be a lot of truth to that statement, I think it's also the

 

 


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reason that there's a lot of lackluster mastering going around. And this is where

 

 


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technology comes into play. As I mentioned earlier, the tools of mastering are

 

 


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becoming more democratized by the day. A process that was once

 

 


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as analog as it could possibly be has become almost

 

 


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entirely digital. Even for some of the top engineers. Emulations of

 

 


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high end gear have become so good that people are selling their analog and going

 

 


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digital. And plugins like isotope ozone have gone from what a producer

 

 


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might throw on to make a rough mix to being the actual mastering

 

 


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processor for a final release. And then there's a whole new set of tools

 

 


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that I'm just going to call algorithmic tone shapers, things like golf offs, which

 

 


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are applying thousands of little EQ changes to a mix so that a frequency response

 

 


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more closely resembles some predetermined curve, for better or

 

 


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for worse. And so the increase of access to mastering grade tools,

 

 


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combined with this oversimplified assumption of what mastering is,

 

 


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I think is actually threatening to ruin mastering altogether.

 

 


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Why do I think that? I think that because we're defining

 

 


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what we will buy as mastering. We buy louder and

 

 


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we buy brighter. I can take ozone eleven, throw it on my mix bus, and

 

 


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hit master assistant, and I will get something that is for sure louder and

 

 


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for sure brighter. But will it be better? Or would I consider it

 

 


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mastered? So far? In my experience, definitely

 

 


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not. And don't get me wrong, the individual tools within ozone are

 

 


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amazing, and I use them every day. But I've yet to hit that button. And

 

 


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here's something I would consider keeping. I actually think it was more useful years ago

 

 


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when it did less. There'd always be like a couple dynamic EQ points I

 

 


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might keep. But now it sounds like an inexperienced master engineer that's

 

 


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just doing something because they think they have to. So what about the

 

 


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fully AI side of this? Before filming this video, I tossed a mix into

 

 


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lander as well as the waves online mastering platform. Both

 

 


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came back, you guessed it, louder and brighter. But

 

 


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neither came close to to the human master that had been done previously.

 

 


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Now, all three were competitively loud. All three

 

 


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were brighter than the mix was. But the human master was changed

 

 


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thoughtfully. There was vocal clarity without harshness. There

 

 


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was a glue in like a life, but there was minimal compression or

 

 


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limiting artifacts. It's clear that the human master was done in

 

 


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support of what was already there. And that's what mastering

 

 


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is about. Mastering has never been about making changes, been about making

 

 


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the right changes. A transfer engineer in 1948 did

 

 


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not EQ the low end unless they had to. That's the spirit of mastering

 

 


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that engineers have carried for the last 80 years, and that's what should

 

 


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continue to carry for the next 80. Every step of the record making

 

 


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process has always been, or should always be about honoring the

 

 


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previous steps, taking the vision of everybody that touched

 

 


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a project before you, and supporting it. And that's why this

 

 


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technology driven era of matching a specific EQ

 

 


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curve or doing something for the sake of doing something, is, in my

 

 


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opinion, hurting mastering as a whole. So to answer the question is

 

 


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mastering dead? Do you still need to pay for mastering? The answer

 

 


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is simple. If you are price shopping for the most economical

 

 


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way to make something louder and brighter, then to you,

 

 


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mastering is kind of dead. You can easily use a one click

 

 


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mastering plugin or any AI platform, and likely be

 

 


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satisfied. But if you're looking for one last collaborator,

 

 


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if you are willing to search for a mastering engineer that fits your sonic

 

 


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tastes and wants to support your vision, then to you, mastering

 

 


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is very much still alive and very much worth it. The

 

 


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more technology improves and continues to democratize, the more important

 

 


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each person's individual sonic taste is going to become. You'll be able to get

 

 


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a technically great mix or a master from plenty of people, or maybe

 

 


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even plenty of machines. But what is the X Factor that

 

 


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makes a collaboration really click? That's what you should be looking for in a

 

 


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mastering engineer, or for anybody that's going to work on your project.

 

 


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Because the reality is, what's happening in mastering at the moment is going to

 

 


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happen in every aspect of the music industry. The advancement of

 

 


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tools is going to even the playing field pretty much

 

 


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everywhere. The thing that will separate you from others in the industry is

 

 


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no longer going to be your specific skills. It's going to be your taste

 

 


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and your sonic identity. That's what we're ultimately going

 

 


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to all get hired for. And when you do get hired, if you feel like

 

 


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you're struggling to figure out what the best rate to charge for your services is,

 

 


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then you'll probably want to check out this video next.